Vocaloids BIS Hunter Gear for Wotlk: Special Edition

Vocaloids BIS hunter gear for Wotlk: Special Edition

Weapon:*[{Oathbinder, Charge of the Ranger-General}]* ICC (LK)/ (before LK <Wrathful Gladiators Halberd/Claymore/Sunderer>pvp vendor (3v3)/{Distant Land} ICC (pve)/<Wrathful Gladiators Pike/Greatsword/Decapitator> pvp vendor (2v2))

Head:* [{Sanctified Ahn’Kahar Blood Hunter’s Headpiece}]*PMoS

Neck:* [{Sindragosa’s Cruel Claw}]*ICC/ *Rimetooth Pendant*ICC

Shoulders: *[{Sanctified Ahn’Kahar Blood Hunter’s Spaulders}]*PMoS

Back: *[Sylvanas’ Cunning] (Horde)*ToC (doner only) or *[Vereesa’s Dexterity] (Alliance)*ToC (doner only) / [Shadowvault Slayer’s Cloak] (SV spec)ICC (gunship Armory) /(Non-Donors *{Recovered Scarlet Onslaught Cape}*50 EoF)

Chest: *[{Sanctified Ahn’Kahar Blood Hunter’s Tunic}]*PMoS

Wrist: *[Scourge Hunter’s Vambraces]*ICC (Non donors *{Toskk’s Maximized Wristguards}*ICC until gunship 25 fixes)

Hands:*[{Sanctified Ahn’Kahar Blood Hunter’s Handguards}]*PMoS

Waist: *[{Nerub’ar Stalker’s Cord}]*ICC

Legs: *[{Leggings of Northern Lights}]*ICC

Feet:*[{Returning Footfalls}]*RS (doner only)/*Treads of the Wasteland*ICC/*Rock-Steady Treads*LW

Rings: |Signet of Twilight| RS (donor only)/*[{Ashen Band of Endless Vengeance}]*ICC(rep farm)/*[{Frostbrood Sapphire Ring}]*ICC/[Band of the Bone Colossus]ICC (Note: choose based on hit rating)

Trinket: *[{Sharpened Twilight Scale}]*RS (donor only)/ *[{Deathbringer’s Will}]*ICC /{Death’s Choice}(Horde)ToC or Death’s Verdict (Alliance)ToC/ (Non-doners until gunship 25 is up* Whispering Fanged Skull*ICC)

Ranged Weapon:* [{Fal’inrush, Defender of Quel’thalas}]*(pve)ICC (LK)/ (before LK <Wrathful Gladiators (Recurve/Shotgun/Repeater)>pvp vendor (3v3)/{Zod’s Repeating Longbow} ICC (pve)/<Wrathful Gladiators (Longbow/Rifle/Heavy Crossbow)>pvp vendor (2v2))

For people who really want to max out every aspect of there hunter

Bags: Foror’s Crate of Endless Resist Gear Storage (36 slot bagl) (donors only & not available on retail)/Portable Hole (24 slot bag)Vendor/ Dragonscale Ammo Pouch (28 slot bullet bag)LW/Nerubian Reinforced Quiver (28 slot arrow bag) LW (note: LW projectile bags are available in vote shop)

Projectile:Iceblade Arrow Gnome Eng/ Shatter Rounds Goblin Eng

Shirts & Tabard’s: NA (wear what you like)

Vocaloids Suggested Donor items (can’t be gotten in game on molten)

Trinket: Sharpened Twilight Scale

Back: Sylvanas’ Cunning or Vereesa’s Dexterity

Credited Sources and Reference Key
Note: I have marked each item on the list in a way so people can identify my original source material.

*Donorbashed MM pve guide/Chitka* (Note: This guide was specifically written for MM hunters)
[Elitist Jerks/Midnight]
*[{Symbols can be combined based on source}}*
Items in Italics are credited to myself Vocaloids
<Goony> (Suggested adding viable pvp options) Same dps ranked pvp weapons are listed in (Pole arm/sword/axe) order and ranged weapons are list in (Bow/gun/xbow) order to save space.

Special thanks to Canumah for suggesting we change the list to a priority order geared mainly at MM hunters.

Thank you OpdpsOfDW for informing me that RS drops are glitched so you can only get them by donating. Also thanks for pointing out other issues I did not notice with the list. You are always a great help.

Thanks |ForTheLichKing|for helping me solve a critical issue with one of the rings. I would have never solved that issue alone.

Item links are credited to Wowhead
Fun pics where found on Google

Note: most of these are official but the ones I didn’t know I made up for this guides purposes

ICC = Ice Crown Citadel
RS = The Ruby Sanctum (drops are broken on molten)
LW = Leatherwork profession (Why I often suggest LW to hunters who don’t want to be Jewelcrafters, Blacksmiths, &/or Eng)
ToC = Trial of the Crusader (End drops are broken on molten)
EoF = Emblems of Frost
PMoS = Protector’s Mark of Sanctification (obtained from bosses in ICC)
Wotlk = Wrath of the Lich King
BIS = Best in Slot
Eng = Engineering Profession
LK=The Lich King (ICC final boss) Note: Alternative items are listed
pve= Player vs. environment
pvp=Player vs. player

Dear Readers

I hope you enjoyed Vocaloids BIS Hunter Gear for Wotlk: Special Edition.

This is a recolored & improved for Donorbashed’s Hunter Emporium’s Special Edition of my original BIS list from molten-wow. This list was created by combining material from not just our own MM guide, but also uses other sources that I have enjoyed over the years  in order to help produce a more full list to better help hunters of all spec types.

I hope the time I spent formatting, linking, taking feedback, & coding this list was helpful to you as it took a lot of time & effort to figure out how to present a lot of information in one small consolidated place. It is my hopes that this list will not only help people like you max out your DPS but will also help you max out all aspects of your hunter that are not best left to other types of hunter guides.

I’d like to take this chance to thank everyone who has assisted or inspired me in the creation of this list. I first would like to thank Donorbashed for allowing me to reproduce this article in a more public location as the original was posted where few people where ever going to see it. I also must thank all the authors who’s guides & articles where used in the creation of this BIS list & for taking the time to teach people like me how to gear the hunter class. Thanks also has to go out to the Molten-wow Staff for all your effort in keeping the site I play on running & for the gift coins you gave me. Choosing a BIS item for myself with the gift coins molten gave me is what inspired me to write this list in the first place. Plus, I have thank all the members of molten-wow for all the time you spend on this game. Without players like you, I would have no reason anymore to keep coming back to World of Warcraft. Lastly, I would like to thank you the reader for giving me a reason to keep on perfecting this list into something more then just my personal notes. I hope because of you readers, this list is now something everyone can enjoy.

Thank you so much,

Vocaloids of Molten-wow

PvE Gems and Stats Explained

As a hunter you have around six individual stats to worry about. These stats are hit, agility, armor penetration, crit, attack power, ranged attack power, and haste. Some of these stats are more important than others, obviously. That’s why we have a thing called Stat Priorities. These are stats that you should worry about first.

General Stat Information and Conversions:

Hit: 32.79 hit rating = 1% hit; Molten Hit Cap: 9% (295.11)*
Crit: 45.91 rating = 1% Crit**; Theoretical crit cap: 104% Highest Achievable crit cap: 68% or so.
Haste: 32.79 Rating = 1% Haste***; Haste cap: 523 (1.5 secs)
ArP: 14 ArP Rating = *up to* 1% ArP****;ArP cap: 1400 (100%)

*-Molten is bugged. You need 9% hit as a hunter to guarantee a hit.
**-104% is where we actually stop all benefits from crit.
***-Haste is not very important. It’s nice to get your steady shot down to 1.5secs casting time, but ultimately not needed.
****-Up to means every 14ArP rating, your attacks can penetrate up to X amount of armor.


Stat Priority List:

  1. Hit
  2. Agility/ArP (see below)
  3. Ranged Attack Power(RAP)
  4. Crit
  5. Attack Power
  6. Haste


“Ranged Attack Power”? What’s that?

As a hunter you have two distinct types of Attack Power. You have normal Attack Power which affects all of our melee abilities, as well as the attack power of out pets, and then you have Ranged Attack Power which is our normal attack power augmented by spells, abilities, talents, etc. Hunter’s Mark is an excellent example of an ability that boosts Ranged Attack Power.


Agility vs. ArP:

To fully understand the Agility vs. Attack ArP debate, you must first understand ArP itself. If you haven’t already, please read http://www.donorbashed.com/2013/01/31/armor-penetration-rating-explained/ .

Now that we are all on the same page about this, we can go further indepth as to why Agility is in most cases better for all hunters than ArP, but when the right conditions are met, ArP takes over.

First off, Agility increases all of our DPS abilities because all of our shots are at least partially based on them. ArP only increases our “physical shots” i.e. Auto Shot, Steady Shot, Aimed Shot. Before you had an understanding of ArP, you might have said “well how in the hell is ArP better than Agility in any situation?” And you said that because, again, you didn’t understand ArP, but now you do. Let’s move on.

Since we know that essentially ArP gives us more of a raw DPS increase per point as you get more of it, then it goes without saying that at a point ArP’s benefit to us will become better than Agility’s. That point is estimated to be 800 passive ArP. This factors in gear level, and weapon damage. A good rule to use is to be more than half iLevel 251 items with a 251/264 ranged weapon.


What does that mean for gemming?

That means you shouldn’t even think about touching those beloved Fractured Dragon Eyes/Fractured Cardinal Rubies until your gear has enough ArP on it to be near 800 ArP Without Any ArP Gems. Go with 1 Nightmare Tear, and the rest should be Delicate Cardinal Rubies + 3x Delicate Dragoneyes. Then, when your ArP from gear alone (green text) is near 800, replace your gems with the Fractured Cardinal Rubies/Dragoneyes.


General gear choices:

In PvE you have three general subsets of melee gear: Tank, Hit/Crit, and Crit/ArP. You as an MM hunter should usually, if not always go for the ArP/Crit combination gear. The exceptions of course are Signet of Twilight, Ashen Band of Endless Vengeance and (Sanctified) Ahn’kahar Bloodhunter Handguards. If you follow my gear list, you should be squared away with the stats. Still, always feel free to customize!

Note about leather items (because some leather items are good hunter items until they can be replaced with BiS pieces): always keep in mind that leather items give no intellect, and therefore give no mana and more importantly attack power because of the conversion of intellect -> attack power that we get from our talent tree (Careful Aim gives you attack power equal to 100% of your intellect).

General MM PvP Information

So what is PvP as a Marksmanship Hunter? It’s quite simple really, and can be very clearly described in two words: Pew, and Pew. But seriously, in this guide I’ll be going over the basics of Marksmanship PvP.

1) Key Hunter Abilities

Serpent Sting: Stings the target causing Nature damage over 21 seconds (or 27 seconds if you are using Glyph of Serpent Sting). Casting Chimera Shot whilst the target is stung by Serpent Sting refreshes the DoT and causes an additional 40% damage done by Serpent Sting.

Scorpid Sting: Stings the target, reducing chance to hit with melee and ranged attacks by 3% for 20 seconds. Casting Chimera Shot whilst the target is stung by Scorpid Sting refreshes the DoT and attempts to disarm the target. Continue reading “General MM PvP Information”

MM Hunter Level 80 PvE BiS Gear List

Here is my personal gear list:


Sanctified Ahn’kahar Blood Hunter’s Headpiece

Rimetooth Pendant/Sindragosa’s Cruel Claw

Sanctified Ahn’Kahar Blood Hunter’s Spaulders

Vereesa’s Dexterity(Alliance)/Sylvanas’ Cunning(Horde)/Recovered Scarlet Onslaught Cape(Non-Donor)

Sanctified Ahn’Kahar Blood Hunter’s Tunic

Scourge Hunter’s Vambraces

Sanctified Ahn’Kahar Blood Hunter’s Handguards

Nerub’ar Stalker’s Cord

Leggings of Northern Lights

Returning Footfalls/Treads of the Wasteland/Rock-Steady Treads (From best to worst.)
Ashen Band of Endless Vengeance
Signet of Twilight/Frostbrood Sapphire Ring

Sharpened Twilight Scale
Deathbringer’s Will

Oathbinder, Charge of the Ranger-General

Fal’inrush, Defender of Quel’thalas


Recovered Scarlet Onslaught Cape is the only option for nondonor BiS, Shadowvault Slayer’s Cloak is not an option because you replace ArP (which equals agility when you have ArP cap) with haste.